Sara Raasch has known she was destined for bookish things since the age of five, when her friends had a lemonade stand and she tagged along to sell her hand-drawn picture books too. Not much has changed since then — her friends still cock concerned eyebrows when she attempts to draw things and her enthusiasm for the written word still drives her to extreme measures.
She is the New York Times bestselling author of the YA fantasy trilogy SNOW LIKE ASHES, the YA fantasy duology STREAM RAIDERS, and the duology SET FIRE TO THE GODS, cowritten with Kristen Simmons.
None of her books feature her hand-drawn pictures.
Sixteen years ago the Kingdom of Winter was conquered and its citizens enslaved, leaving them without magic or a monarch. Now the Winterians' only hope for freedom is the eight survivors who managed to escape, and who have been waiting for the opportunity to steal back Winter's magic and rebuild the kingdom ever since.
Orphaned as an infant during Winter's defeat, Meira has lived her whole life as a refugee. Training to be a warrior—and desperately in love with her best friend, Winter's future king—she would do anything to help Winter rise to power again.
So when scouts discover the location of the ancient locket that can restore Winter's magic, Meira decides to go after it herself—only to find herself thrust into a world of evil magic and dangerous politics—and ultimately comes to realize that her destiny is not, never has been, her own.
Adeluna is a soldier. Five years ago, she helped the magic-rich island of Grace Loray overthrow its oppressor, Argrid, a country ruled by religion. But adjusting to postwar life has not been easy. When an Argridian delegate vanishes during peace talks with Grace Loray’s new Council, Argrid demands brutal justice—but Lu suspects something dangerous is at work.
Devereux is a pirate. As one of the stream raiders who run rampant on Grace Loray, he scavenges the island’s magic plants and sells them on the black market. But after Argrid accuses raiders of the diplomat’s abduction, Vex becomes a target. An expert navigator, he agrees to help Lu find the Argridian—but the truth they uncover could be deadlier than any war.
Benat is a heretic. The crown prince of Argrid, he harbors a secret obsession with Grace Loray’s forbidden magic. When Ben’s father, the king, gives him the shocking task of reversing Argrid’s fear of magic, Ben has to decide if one prince can change a devout country—or if he’s building his own pyre.
As conspiracies arise, Lu, Vex, and Ben will have to decide who they really
are . . . and what they are willing to become for peace.
Ash is descended from a long line of gladiators, and she knows the brutal nature of war firsthand. But after her mother dies in an arena, she vows to avenge her by overthrowing her fire god, whose temper has stripped her country of its resources.
Madoc grew up fighting on the streets to pay his family’s taxes. But he hides a dangerous secret: he doesn’t have the earth god’s powers like his opponents. His elemental gift is something else—something that hasn’t been seen in centuries.
When an attempted revenge plot goes dangerously wrong, Ash inadvertently throws the fire and earth gods into a conflict that can only be settled by deadly, lavish gladiator games, throwing Madoc in Ash’s path. She realizes that his powers are the weapon her rebellion needs—but Madoc won’t jeopardize his family, regardless of how intrigued he is by the beautiful warrior.
But when the gods force Madoc’s hand, he and Ash uncover an ancient war that will threaten more than one immortal—it will unravel the world.
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